Control your sim. Final your shots.

Fracture FX is a production-proven, cross-platform demolition solution for Autodesk Maya. Fracture FX's procedural, event-driven architecture allows even novice users to take complete control of a destruction simulation and final shots in record time. Art-directable simulations, efficient iterations, out-of-the-box usability and world-class customer care are the corner stones of the Fracture FX experience.
Posted by kmannens

New quick tip: localized, ultra-controllable impact explosions in less than 5 minites, with a volume filter and a few modifiers

Quick Tips: Volume filter and modifiers from PyratFX on Vimeo.

Posted by kmannens

The long awaited, much requested and hugely popular shading/texturing feature set is finally here! Version 1.6 is where it's at.

New features in 1.6: Fragment shading and texturing from PyratFX on Vimeo.

Posted by kmannens

New Quick Tip on how to export your destruction sim to alembic. So it easy it can be explained in 1 minute! (Sorry about the sound quality, new head set is on the way.)

Quick Tips: Exporting to alembic from PyratFX on Vimeo.

Posted by kmannens

Soon in your hands and now in beta!

New Quick Tip: Bombs!

13 Sep 2013
Posted by kmannens

Learn how to use bombs in Fracture FX in a bit over 5 minutes with this quicktip:

Quick Tips: Bombs from PyratFX on Vimeo.